![]() ![]() Place a single item on display, set the price, and wait for a reaction. There’s an interesting ebb and flow here, as you continually fidget your pricing to maximize profit, keep customers happy, and still have enough materials to trek into the darkness at night. You don’t want to undersell a huge stack of valuable items so sell items one at a time. Rarer items may be more popular and sold for a higher bid, while some rare items could be as wanted as a dog turd. Though there isn’t a perfect supply-and-demand chart to accompany your sales stats, the game encourages you to adjust pricing with the philosophy in mind. On the opposite end, if your stacks of grass aren’t selling at the measly 100,000 gold you set them…maybe it’s time to lower that cost. Replace that lost cash by jacking up the price on that super rare golem core you found last night. Perhaps you want to stash a cool sword you found to repair it later. This means you’re also setting the inventory yourself, so you’ve got leeway as to which items you can part with. You set the price of every item in your shop, based entirely on supply and demand. You’re the shop owner, so the transaction is flipped. But those aren’t very involved you typically pick which item you want to sell, the vendor offers you a set price, and you either pay it or just keep the item. It’s the core money-maker in many RPGs and action-adventure titles, and even breaks the economy of certain ones. ![]() Selling something in a video game isn’t a new concept. This profit in turn fuels more nightly excursions, hopefully giving you the tools to venture further into madness and find cooler, dope-r trinkets to peddle. But by day, you’re a simple shopkeep, selling your overnight findings as exotic wares. ![]() By night, you’re a noble adventurer, scouring mystic dungeons in search of wondrous treasure. No, it’s the daytime where my Moonlighter journey is thriving. But the most intriguing moments of the experience lie somewhere other than these worrisome nights. It’s safe to say that Moonlighter doesn’t come as easily to me as other roguelikes, and I’ve yet to fully assess whether that’s the game’s fault or mine. Every night, the unseen, bespectacled player-god controlling him (aka myself) battles with sluggish sword swings, light control issues, and the stress of trying to marathon a dungeon crawler. The ones from a boss chest are guaranteed, while the ones found in purple chests are rarer. They are found in Purple Chests in the dungeons or in a boss chest. Every night, my silver-haired adventurer braves into the ever-changing never-ending dungeons near his home. in: Items Amulets Edit Amulets are an item exclusive to the New Game + version of the game (after update in February of 2020 amulets are available in the base game). 101,423 views Moonlighter is the perfect mix of adventure and entrepreneurship. It’s for this reason that I don’t have a full review ready for Moonlighter on the day of its Nintendo Switch release. Moonlighter Beginners Guide: Selling, Combat and Exploration Tips. Want to see more videos like this Subscribe to. Roguelikes are mysterious enigmas, usually warranting a high playtime in stressful situations. Kevin Thielenhaus Your dungeon shop will thrive with these 15 beginners tips for Moonlighter, the next great rogue-lite indie. ![]()
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